You should try to limit the number of advanced military recruitment centers you construct and upgrade. The second main issue is military recruitment centers.
These buildings while providing less of a boon to your economy will provide happiness and repression to help you sate the angry masses. In regions you have only recently conquered it is important to avoid these upgrades and instead focus on more advanced political buildings and churches. These buildings will allow you to research more advanced industrial technologies and will offer greater efficiency though they will also anger the lower classes.
#Empire total war map change upgrade#
In areas where you have a strong support base, often because of a large standing army or proximity to your capital, it is incredibly valuable to upgrade some of your farm and workshop buildings to the highest tracts. The first of these issues is the regional happiness or resistance to your rule. When planning the expansion of your buildings it is important to remember three major issues. At this point port buildings can be further developed following three distinct tracts which specialize the building for either the economic bonus it provides, its trade bonus for oversea trade routes, or into a dockyard capable of constructing larger more expensive military vessels. Harbors should be developed into ports which can recruit naval units. Each of these resource sites except harbors supports only a single type of building, with most contributing to your economy or population growth. These sites include resources like trade commodities, timber, metal, farm land, and harbors.
To gain a basic understanding of the strategic map it is important to familiarize yourself with the four basic areas you will encounter here buildings, gentlemen, the technology tree, and the city planning screen.īuildings are the most important strategic aspect in Empire: Total War as they will have a massive influence on your budget, the rate at which gentlemen units are spawned, the rate at which you progress technologically, and what military units you can recruit in a region. To switch between theaters use the arrows on the map in the lower left hand corner of the user interface. Most factions will begin controlling at least some territory in Europe. These theaters are Europe, the Americas, and India. Further this map is divided into three main combat theaters. Most land units are recruited in region capitals while a couple types of gentlemen are recruited from the villages in the surrounding countryside. Region capitals are where most political and military buildings are located. This map is divided into regions which are controlled by conquering large cities known as region capitals which are surrounded by an area containing a number of smaller villages, forts, and economic buildings.
The strategic map is where you make decisions about the infrastructure and recruitment in your army.